I wish I could've seen the collective surprise of Persona fans when Atlus announced that the new Persona title would be a fighting game. Then, the raised eyebrows when it mentioned the fact that this was a collaborative effort with Arc Systems, developers of such titles as Blaz Blue and Guilty Gear, fighting series with enough depth to draw in some of the more experienced fighter game afficionados. Read More.
Recently, I read somewhere that suggested the mark of a good superhero game is that it leaves you feeling...well, like a superhero. I don't think this is something anyone would dispute. I mean, what made both Arkham games great is that they left you feeling like Batman as you skulked about in the shadows, striking fear into criminals' hearts. Read More.
The Kinect is one of the most inspiring and disappointing gadgets in recent history. The possibilities inherent in it are incredible, but due to various cost realities and Microsoft's track record of never making quite the product they promised, there's a nagging feeling that the Kinect should be way cooler than it is. Read More.
When the PlayStation Vita was announced it was pretty obvious that Sony was going to have to release some of its flagship titles along with it. I was expecting a God of War title since those have been coming out in spades lately but they defied my expectations by releasing another entry in the Uncharted series. Read More.
When I first heard about Inversion and saw a trailer for it, I thought, "Ooo! A video game that might actually let me play out my fantasy of fighting in the corridor scene from Inception without actually waiting for a decent video game adaptation of the movie!" Then I laughed at myself for thinking that there was such a thing as a good video game adaptation of a movie. Read More.
Often times, being thrust into a new series or genre can be an exciting experience for a gamer. The unfamiliar can open up the possibility for unexpected moments of joy. On the other hand, being new to an established genre can lead to disinterest, confusion and a negative experience. Read More.
Despite what the number says above, I don't really think that Mario Party 9 is a 6 out of 10 game. In fact, if I'm being completely honest, I'd probably give it a 3 or 4. Read More.
As soon as a tagline like 'difficult moral choices' sneaks into conversation, you know you're in trouble. In gaming, they are usually anything but. With little complexity or consequence to their name, there are few titles which can genuinely bring you up short. Read More.
One thing that personally drives me crazy more than anything else is getting a review in too long after a game has been released. While I'm willing to let a review take me a good long while to get done, especially in the case of larger games, I hate when there's some sort of outside reason as to why it's taking me so long. Read More.
In a purely visceral sense, there's little that's more satisfying than watching two ton a half automobiles crashing into one another. The way that the metal twists and contorts under the impact and pressure of another fast moving object, there's little that can satisfy an action junkie's mind like some vehicular carnage. Read More.
Let's talk about relativity in regards to boats. See, when you're on a boat and it's moving forward, even if it isn't going very quickly, it feels fast because a) it's quicker than what you're used to, and b) varying effects such as the blowing breeze and sight of rushing water make you feel like you're going a lot faster. Read More.
Double Fine returns to the alternate history of the Iron Brigade (Once called Trenched) series with its latest DLC. Nothing big has really changed with the series except the principal location. Rise of the Martian Bear is still the great action of Iron Brigade will a couple of new weapons and some extra levels. Read More.
Anomaly Warzone: Earth is a self-described 'tower offense' game from 11 Bit Studios and most recently released on XBLA. In it, you play a military platoon that's been tasked with exploring and dealing with several anomalies, or in other words, big freaking alien domes that can cover most of a city. Read More.
A great part of being a game reviewer is that you don't just play the games you want. Sometimes you take one just because it needs to get done and you discover a hidden gem that you really love. That's how I feel about Warlock: Master of the Arcane. I wouldn't have bought it on my own in a million years the post-Lord of the Ring glut of sword and sorcery stuff is wearing on me, and I'm still playing Civilization V. Read More.
We all know that looks can be deceiving, so I'm hardly breaking new ground by wheeling out such an old adage. When it comes to Joy Ride Turbo, nevertheless, I think it's an important point to begin with. It'd be incredibly easy to make a number of assumptions about this follow up to 2010's Kinect launch title; the problem is, many of them would be off-base. Read More.