What we have here are six games that aren't any good. They're poorly made, with bland graphics, shallow gameplay, and poor implementation. There's an achievement system that lets you unlock extras to customize your in-game avatar, but it's fairly pointless. I want to go through each of the games and outline essentially what makes them a chore to play, but after writing it all out, it's just a bulleted list that no one wants to read. Read More.
Another month, another episode of The Walking Dead shambling onto consoles. We at GamingExcellence have had nothing but praise for the first two episodes due to their tense plot and incredibly well developed relationship between Lee and Clementine. But now that we've reached the third episode, slowly climbing over the hump of the series, does the game still manage to hold on to what made it so awesome? Read More.
I think it's fair to say that my feelings towards the Halo series are somewhat ambivalent Some of the games in the series I've enjoyed very much and have had a fairly decent time playing through all of them. And the reason I think that I need to preface with those statements, is because I'm sure a lot of the fans are going to be initially disappointed in my outlook towards the game. Read More.
A Game of Dwarves is pretty basic: get resources, dig deep. There's not much more to it than that. You can summon in dwarves and assign them different roles, like farmers, diggers, military, researchers, and crafters, determining what they will do for what is essentially the rest of their lives. Read More.
As solid a workout game as Your Shape: Fitness Evolved 2013 is -- and it's unquestionably a decent game, don't get me wrong -- I can't think of who I'd recommend it to. Read More.
No one can argue that we haven't seen our fair share of zombies in the gaming industry. Everywhere you look the walking dead are being gunned down, struck down, ridiculed and basically reduced to cannon fodder in every way imaginable. But in almost all these games, zombies are often little more than a nuisance - the chaff you fight through to get to bosses, psychos, special zombies, and so forth. Read More.
Let's be honest: there's no real reason for Scribblenauts Unlimited to be on the Wii U. It's not a graphical powerhouse. You don't need a TV screen to get the full effect of the game. For the most part, in style and substance, it's not that different from the previous iterations of the series that have appeared on the DS and on iOS devices. Read More.
Ninja Gaiden 3 got a lot of flack when it came out - a reduced difficulty, weapons tucked away in DLC, and dull, corridor-filled level design that really exemplified the fact that you were just running from battle to battle. With the release of Razor's Edge on the Wii U, the developers have been given a chance to revamp all that was wrong with the original, and while things have certainly improved, there are still a fair number of flaws in the latest Ninja Gaiden title. Read More.
I didn't really enjoy Nintendo Land.
I've been trying to come up with some way of saying that more artfully for hours now, but the more I thought about it, the more troll-like my sentiments became. Ultimately, I figured that it would be best to just come right out and say it. So...there you go. Read More.
Want to hear something shocking? Rabbids Land isn't that bad.
I mean, it's not particularly good, either. But for a franchise that's basically become a bunch of lazy minigame collections half-decent represents a major step forward. Read More.
When Persona 4 released in 2008 it was incredibly well received. People praised it for the improvements to the gameplay that was so well lauded in its predecessor, the music had plenty of praise heaped on it and the way that it was written, notably how it deals with mature themes such as questioning ones sexuality, got it some incredibly positive attention. Read More.
Ubisoft has been on one hell of a hot streak since last holiday season haven't they? Two well received Assassin's Creed titles, the return of Ghost Recon, the release of Rayman Origins on every platform, and they've even got us salivating for what's to come with their tantalising peek at Watch Dogs they teased at E3. Read More.
Since the Nintendo DS, the New Super Mario Bros series has been a staple of Nintendo consoles, creating a sidescrolling Mario experience in stark contrast to the other 3D titles such as Galaxy. The problem with these, however, has always been that there's a feeling of blandeness, of a minimum level of effort that never seems to create a new experience, just a watered-down version of something we've already seen. Read More.
Resident Evil 6 is one of those games that defines the phrase love-hate relationship. While I really do enjoy my time playing it (most of it anyways) the game itself is just bad. Not bad in the sense that it's entirely irredeemable but in the sense that this is a game that tries to do too many things at once and just fails in every conceivable way possible. Read More.
This is going to sound a little odd, but here goes: as I play through WWE 13, the game that I'm most reminded of is NBA 2K12. Or NBA 2K11, take your pick. But bottom line, as I'm playing a wrestling game, I'm reminded of a basketball one. Read More.