Moscow's underground has an interesting history. When first constructed, it was built to withstand a nuclear blast and in fact, was designed to act as a massive bomb shelter for its citizens. In Metro 2033, a book by Dmitry Glukhovsky, that fate has been met. A best-seller in Russia and currently being translated into other languages (including English), developer 4A couldn't pass on the opportunity to make Metro 2033 the basis of a new horror-shooter. Read More.
Previews By Shawn Snider
We first got an opportunity to check out Darksiders at E3 earlier this year, and from the initial demo we witnessed, the game was initially to be simply a God of War clone. After sitting down in-depth with the game recently, we'll be the first to acknowledge that statement couldn't be any further from the truth. Read More.
Released in 2007, Mass Effect wasn't a perfect game, but it did a lot of things right.
Critically acclaimed, it was a beautifully crafted blend of action and RPG elements, featuring a superb plot, excellent voice acting, and a deep and intriguing setting. Perhaps its most impressive achievement was that it was among the first to introduce the concept of near seamless dialog and conversations. Read More.
It's been a couple of years since the last MX vs. ATV entry in 2007, and Rainbow Studios is getting ready to take us off-road once again in their latest entry, Reflex. With THQ opting to ship Baja: Edge of Control last year in place of its annual MX vs. ATV game, it's given the developers at Rainbow Studios an extra year to introduce a number of welcome changes to the series. Read More.
MMO's have always posed a challenge for the modern day game critic. With constantly evolving content, the game is actively changing from day to day, and it's difficult to accurately assess a game that's in this constant state of flux. One needs to not only critique a game in its current state, but also make an educated guess as to how much potential it has moving forward. Read More.
Lower your swords and prepare to be boarded, or get ready to fight until the death. A prediction of glory, or famous last words?
Out of publisher 1C comes a new hack-and-slash release for the Xbox 360 and PC. That game is Captain Blood, and I've only recently had an opportunity to go hands on with a preview build. Read More.
It's been over a year since we last had an opportunity to get a look at the next entry in the IL-2 franchise, and with little over a month before it hits store shelves the game is virtually finished. And best of all, it's looking really sharp. Read More.
We're just over a week away from the street date of Red Faction: Guerrilla and I recently had a chance to check out the remaining multiplayer modes firsthand. For those just getting up to speed, I encourage you to check out our earlier previews of the single player and multiplayer components of this highly destructive open-world game. Read More.
We recently had an opportunity to go hands-on with the upcoming Red Faction: Guerrilla and get some significant time with the game. We brought you our multiplayer impressions a few days ago, and wanted to finish off our two part series with a taste of the deep single player campaign featured in the game. Read More.
Welcome to Mars, an inhospitable landscape perfect for wreaking some destruction. We recently had an opportunity to try out a near-final build of Red Faction: Guerilla, and in our first of two previews we'll be focusing on the vast multiplayer component of the game. Read More.
Saints Row was one of the breakout releases of 2006, one of the first "open-world" action-adventure games on the next-generation consoles. Being a new franchise, against all odds it managed to hold its own against the gaming behemoth of the Grand Theft Auto series. Read More.
It's been seven years since the critically acclaimed flight simulator IL-2 Sturmovik hit the shelves. The flight simulation franchise set the bar for combat realism in its day, one of only a handful of competitors to Microsoft's Flight Simulator and Combat Flight Simulator franchises. Read More.
The strategy RPG genre is often one heavily saturated with new games on the PC. It's becoming more difficult every year to stand out among the crowd, yet that is what Fireglow is trying to accomplish with their upcoming North American release, Stranger. We recently had an opportunity to take a late build for a test drive, and have put together our impressions of the game from our brief experience. Read More.
We were recently given an opportunity to take a test drive of Fireglow's upcoming third addition to the Sudden Strike series, a near-complete build getting ready to ship out next month. For those unfamiliar with the series, it's a real-time strategy franchise, with an emphasis placed on realistic war combat. Read More.
I recently had an opportunity to sit down with a producer at DreamCatcher Interactive in Toronto, and get a hands-on demo of the upcoming sequel to Painkiller. Originally started as a community mod, Painkiller: Overdose now has the complete backing of the publisher and will be shipping out next week. Read More.