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E3 2010: Spec Ops: The Line Impressions (X360)

By Chris Moore ()

"In war our decisions have consequences; and make no mistake, Captain. This is war."

That is the line that finished up the demo for Spec Ops: The Line. 2K Games wants to create a game where choice is prevalent in the story and making those choices will have an effect not just in the now, but be present further along in the story. Read More.

E3 2010: Hydrophobia Impressions (PS3)

By Daniel Acaba ()

When you hear the basic plot of Hydrophobia you likely won't think that it's anything special. The poor not-so-defenseless woman protagonist must overcome her fear of the water to find her way through the sinking city ship that she lives on. As she goes she will have to prevail over the terrorists trying to sink the ship, avoid the dangers of the ship as it falls apart and not end up a bloated, blue corpse. Read More.

E3 2010: Sniper: Ghost Warrior Impressions (X360)

By Andrew Sztein ()

This being my third E3, one universal truth I've found about the show is that there's always a few under the radar titles that should be getting more attention than they do. While a title like Sniper: Ghost Warrior sounds like the kind of budget title that populates wire bins at your local Wal-mart, our hands on time with the game at City Interactive's booth showed us that this game could very well be something much more. Read More.

E3 2010: Blacklight: Tango Down Impressions (X360)

By Alex Coulter ()

With the overwhelming success of Call of Duty 4: Modern Warfare back in 2007, the near-future FPS genre exploded in popularity, producing several clones and copies. With generic first-person shooters being pumped out and sold for full retail price, it's nice to see a developer break the mold, if only slightly. Read More.

E3 2010: Star Wars: The Old Republic Impressions (PC)

By Alex Coulter ()

When BioWare announced that they were making a Star Wars MMORPG instead of Knights of the Old Republic 3, there was a bit of a mixed response. On the one hand, people were excited for a proper, AAA Star Wars MMO. On the other hand, fans of the original KOTOR were upset that their beloved series would turn into a pointless grind fest and time sink. Read More.

E3 2010: Naughty Bear Impressions (PS3)

By Alex Coulter ()

Canadian developer Artificial Mind and Movement has made some pretty cutesy games over the years, from Disney movie games, to multiple High School Musical titles. And at first glance, the developer's newest title, Naughty Bear, appears to be following in the same happy, child-friendly footsteps. Read More.

E3 2010: Red Faction: Armageddon Impressions (X360)

By Daniel Acaba ()

Anyone who played Red Faction Guerilla and got into it has likely been following every single drop of information released about Armageddon so far. This year at E3 we learned a little more about the title but it wasn't much that hadn't already been announced in press releases. Read More.

E3 2010: Rock of Ages Impressions (X360)

By Daniel Acaba ()

Okay, imagine this setup – you, as player one, must build a whole bunch of elephants, walls, trees and other obstacles on a narrow cliff path. Your friend, as player two, gets to control a giant boulder that careens down said path, trying to avoid or destroy your obstacles so that it may reach your castle and obliterate it. Read More.

E3 2010: Two Worlds II Impressions (X360)

By Daniel Acaba ()

Alright, so the first Two Worlds wasn't the Oblivion killer that everyone claimed it would be. With a number of glitches, bugs, painful voice acting and somewhat sloppy gameplay it was hard to defend the game against its many naysayers. However underneath the issues that the game had was an interesting story and some cool mechanics to its name. Read More.

E3 2010: Dungeon Siege III Impressions (PC)

By Nicholas Bale ()

I got the chance to talk to the developer of Dungeon Siege 3, Square Enix's first foray into the world of genuine western RPGs. When they first looked to make a Dungeon Siege game, they approached Gas Powered Games for it, but the developer didn't have a team ready for the game. Read More.

E3 2010: Driver: San Francisco Impressions (PS3)

By Alex Coulter ()

It's been over ten years since the original Driver drifted onto Sony's Playstation, offering players four huge, open-world cities to explore by car. As the series progressed, however, each game became more and more ambitious, focusing less on driving and more on run-and-gun gameplay. Read More.

E3 2010: XCOM Impressions (X360)

By Alex Coulter ()

2K Marin has had some recent success in the emerging genre of narrative-driven first-person shooters with the BioShock games, and it looks like they hope to carry that momentum into their reboot of the XCOM series. Taking place in the 1950's, the supposed "Golden Age" of the USA, XCOM hopes to tell a story about the terrors of the unknown. Read More.

E3 2010: WWE All Stars Impressions (X360)

By Rick Poulin ()

Many people are familiar with THQ's longstanding wrestling series, WWE Smackdown vs Raw, and a portion of those have been alienated by the increasing complexity of the control scheme. While attempting to please die-hard fans looking for ever-increasing variety in the game, developer Yuke's seems to have ended up with a game manual worthy of modern PC flight simulators. Read More.

E3 2010: Ben 10 Ultimate Alien: Cosmic Destruction Impressions (X360)

By Chris Moore ()

It is time for Ben Tennyson to grow-up. No longer the boy when his adventures first started, now he must deal with the fact that the whole world knows his identity and control the power of the new Ultimatrix. With a plot description like that, D3 is clearly constructing a game that will hopefully draw in fans of the series into the experience. Read More.

E3 2010: Hunted: The Demon's Forge Impressions (PS3)

By Daniel Acaba ()

One of the more underrepresented genres in gaming has to be the exploration titles. In recent memory the only notable entry into the field has been Demon's Souls, a game that was hopelessly addicting but also intensely malicious. While a bit more true to the older, kick your teeth in, style of game that once dominated the market, and being something of a critical darling, it did little to revive interest in the field. Read More.

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