Ah, Prince of Persia. I remember you, back in the day, avoiding pits filled with spikes, falls to the death, blades that chop you in two, and guards who really did not enjoy my pixellated sword stabbing them in their pixelated chests. It's been through multiple sequels and reinventions, some of which have been successful - such as the Sands of Time series - and some of which have not been quite as pleasant (we do not speak of Prince of Persia 3D. Read More.
Reviews By Nicholas Bale
It's a little tough to characterize Mount & Blade. It's an RPG with a bit of tactical warfare thrown in, emphasis on the tactical. It's like a real-time strategy game told from the point of view of one of the commanders. An evolution of a previously free title with more gameplay pushed in the package, it's going to be something that most people haven't played before, despite what its less-than-stellar appearance may impress upon you. Read More.
The first game on the Wii, Wii Sports, had a golf game that had you standing up and swinging your arms to knock the ball as far as you could. It was far from perfect. Since then, there've been a few attempts to bring good golf games to the system, and We Love Golf is Capcom's first try, and it takes an arcade-style approach in doing so. Read More.
The X series is one that will polarize a lot of gamers. On one hand, it's an incredibly intricate space simulator that'll eat up days of time. On the other hand, it's maddeningly obtuse and user-unfriendly, with a user interface that'll make you want to quit just by viewing it, and gameplay that fades into 'dull' category often, especially when you don't know what you're doing. Read More.
When the original Sacred came out, years ago, the term "Diablo Clone" was bandied around a lot. To be fair, back then any top-down hack-and-slash RPG was called a Diablo clone. Sacred did a lot of things differently though, adding a large world to explore at your leisure, a complete lack of a skill tree, and a large variety of classes. Read More.
Penumbra: Requiem, is said to be the final part of the trilogy that ties of the loose ends, completes storylines, and fully explains the mystery of the Tuurngait virus. It does none of these, and it does all of it poorly. Why is was even made is a mystery to me, as except for some references, it has almost nothing to do with the previous titles. Read More.
Red Bull BC One is large breakdancing championship in which sixteen b-boys match against each other to see who is the best. It is also a Nintendo DS game about breakdancing and connect-the-dots. Read More.
Sometimes, big fancy worlds and arcade-like games have their place. Sometimes you want to blaze through a slew of enemies as a Robocop-like unstoppable juggernaut that fears nothing but brings with him nothing but pain and carnage. Some times, however, you want to play a game where running forward blindly means getting killed. Read More.
Order Up! Is a cooking-game-restaurant-time-management simulator. Sort of. There are more than a couple facets to the game, and despite its deceptively simple facade, there's a decent amount of gameplay hidden beneath its chef's hat. Read More.
Tower defence has recently become its own genre as flash game development has picked up. The idea of defending a path against a near-unlimited number of random enemies using nothing but stationary defences appeals to a lot of people, and there have been quite a few games that have followed this formula. Read More.
Anyone who has played a Europa Universalis game knows that the name essentially equates to grand-scale, complex strategy. You're not just trying to win a battle, you're trying to win a world. Neither do you only have control of your military and a couple diplomatic options; you have an entire arsenal of choices at your disposal, each as effective as a full-scale conflict, many more preferable. Read More.
Great War Nations: The Spartans is a game that, on the outside, looks like it's trying to add some depth to the standard real-time strategy formula. Once you play it, however, you realize that there's really no depth at all, even where there should be. Read More.
In the original Crysis, you fought off North Koreans, discovered an extra-terrestrial plot, and began the fight for humanity, all as the special-ops agent codenamed Nomad. But as you saved the day in the main storyline, your cohort Psycho was off on his own mission. Read More.
Guitar Hero has been a popular series since its release many years ago, allowing anyone to fulfill their fantasy of becoming a Rock God by strumming their way through a variety of popular music. For the first time, it has now hit the portable market in the form of Guitar Hero: On Tour for the Nintendo DS (not to be confused with World Tour, its next-gen console sibling). Read More.
When I first saw a gameplay video for Crazy Machines 2, a lot of thoughts ran through my head. Thoughts like: why haven't I heard of this before, is this a spiritual sequel to The Incredible Machine series, and how many different objects can they fit into this game? Read More.