Nicholas Bale

Reviews By Nicholas Bale

Rise of Nightmares Review (X360)

By Nicholas Bale () - 6.5 out of 10

It all begins when you and your wife take a train ride through the European countryside. It continues when the train derails, your wife is kidnapped by a mysterious man, and you find people getting slaughtered left and right as the survivors make their way through the countryside towards a dark castle, in the night. Read More.

Hard Reset Review (PC)

By Nicholas Bale () - 8.0 out of 10

Hard Reset is not a game that was built with all latest modern gameplay advances in mind. There's no cover, there's no regenerating health, there isn't even any reloading. What will greet you is frenetic combat, hordes of robotic enemies, backpedaling, and lots and lots of gunfire. Read More.

Achron Review (PC)

By Nicholas Bale () - 4.5 out of 10

So, this game kind of broke my brain.

See, I'm no virgin to strategy games. I know about setting up defenses, harrassing the opponent with attacks, sending waves of units and counteracting other moves while trying to get a suprise attack in. What I needed to learn is how to counteract an attack on a battle that I had already won, while trying to defend a factory while using a group of units from that factory that had not yet been produced. Read More.

Shin Megami Tensei: Devil Survivor Overclocked Review (3DS)

By Nicholas Bale () - 8.5 out of 10

Two years ago, Devil Survivor came out on the Nintendo DS. It was a unique twist on the Shin Megami Tensei franchise and strategy genre as a whole, merging sRPG and regular turn-based RPG concepts together into a fairly cohesive package. Devil Survivor Overclocked is a repackaging of these elements, with a few new added elements, but nothing that should spurn owners of the original into running out and purchasing it. Read More.

Deus Ex: Human Revolution Review (X360)

By Nicholas Bale () - 9.5 out of 10

Well. I never really expected to be reviewing the third game in the ground-breaking Deus Ex series. When the first title game out in 2000, it was an instant hit, combining first-person shooter elements with role-playing gameplay, exploration, body modification, and a slew of other elements that combined to create what is still considered by some to be the greatest PC game ever. Read More.

The Legend of Zelda: Ocarina of Time 3D Review (3DS)

By Nicholas Bale () - 9.0 out of 10

Almost every gamer knows about the Legend of Zelda. Likewise, every gamer, if they were around, played The Ocarina of Time on the Nintendo 64. Seeing Link in full 3D for the first time, with a truly expansive Hyrule, vivid characters, dungeons and sidequests is not all easily forgotten. Read More.

Rio Review (X360)

By Nicholas Bale () - 6.5 out of 10

Rio, a game about a blue macaw who couldn't fly, was a decent animated movie for the younger crowd that came out earlier this year. As an animated film, a tie-in game was inevitable; instead of going the typical platforming route, however, the game was developed as a multiplayer minigame compilation title. Read More.

Super Monkey Ball 3D Review (3DS)

By Nicholas Bale () - 5.7 out of 10

Super Monkey Ball games have a history of being launch titles for Nintendo consoles. The original game was a launch title for the Gamecube back in 2001, and Super Monkey Ball: Banana Blitz launched alongside the Wii in 2006. And even though the series has been rolling downhill faster than any ball-enclosed monkey ever could, the trend continues with Super Monkey Ball 3D on the Nintendo 3DS. Read More.

Call of Juarez: The Cartel Review (PS3)

By Nicholas Bale () - 5.5 out of 10

I don't have any experience with the Call of Juarez series. A cursory glance online tells me that it's a wild-west shooter, with varying levels of success. A cursory glance at The Cartel tells me that the man on the cover wearing bullet-proof armor with POLICE emblazoned on the front is probably not a turn-of-the-century cowboy. Read More.

L.A. Noire Review (PS3)

By Nicholas Bale () - 7.0 out of 10

When she walked through the door, I wasn't sure what to think of her. Sure, I knew who she was, but who in this stinkin' city didn't? L.A. Noire, the sexy dame, with facial mo-cap software that would get her noticed across a smoke-filled room of schemers and dreamers; a plot torn from the leather-covered books that lined my shelf; the kind of development lifetime that would make any two-bit gamer wonder if she had the right stuff. Read More.

Din's Curse: Demon War Review (PC)

By Nicholas Bale () - 7.0 out of 10

When Din's Curse, the Diablo-like hack-and-slash RPG came out early last year, I was quite impressed with what it achieved. It gave gamers a somewhat typical dungeon-dwelling experience, spruced up with a town that was under seige, randomly generated quests, monster factions that interacted with each other, and a huge variety of customizations for your character and the world. Read More.

Portal 2 Review (PC)

By Nicholas Bale () - 9.5 out of 10

When I heard GlaDOS's voice way back at E3 2010, memories of traps, puzzles, holes in the sky through which I can fly, and turrets flew through my head. So many turrets. But hearing GlaDOS's voice only meant one thing, and that was a sequel on the way. Needless to say, I was pretty excited with the prospect. Read More.

de Blob 2 Review (DS)

By Nicholas Bale () - 7.5 out of 10

I was surprised when I first started playing De Blob 2 on the Nintendo DS. I think I was expecting a simple, watered-down version of the game that has come to consoles, and I was pleasantly surprised to find out that this wasn't the case. While the console versions of the game play out like some sort of platformer-adventure game hybrid, De Blob 2 on the DS offers more of a straightforward platformer game, with few frills but a good grasp on what it's trying to do and how it wants to deliver that. Read More.

de Blob 2 Review (X360)

By Nicholas Bale () - 8.0 out of 10

You're a colorful blob of what appears to be animated paint. Your city and home, as well as the people that live there, are becoming grey and lifeless, devoid of color and emotion. You are a blob of animated paint whose sole ability is to spread color to whatever the heck you touch. Read More.

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