Since the Nintendo DS, the New Super Mario Bros series has been a staple of Nintendo consoles, creating a sidescrolling Mario experience in stark contrast to the other 3D titles such as Galaxy. The problem with these, however, has always been that there's a feeling of blandeness, of a minimum level of effort that never seems to create a new experience, just a watered-down version of something we've already seen. Read More.
Resident Evil 6 is one of those games that defines the phrase love-hate relationship. While I really do enjoy my time playing it (most of it anyways) the game itself is just bad. Not bad in the sense that it's entirely irredeemable but in the sense that this is a game that tries to do too many things at once and just fails in every conceivable way possible. Read More.
This is going to sound a little odd, but here goes: as I play through WWE 13, the game that I'm most reminded of is NBA 2K12. Or NBA 2K11, take your pick. But bottom line, as I'm playing a wrestling game, I'm reminded of a basketball one. Read More.
Chances are, if you're a big gamer in this generation, you've given the Assassin's Creed series a shot sometime in the past couple of years. While the series has been divisive amongst gamers, it features a certain level of craft, attention to detail, and fascinating historical settings that are simply not found in other open world games. Read More.
There's something I've always enjoyed about the Just Dance series: the varied track list, combined with the eccentric dances, exotic visuals, and extras make a game that's perfect as a party game, or when you just want to tear up the dance floor by your lonesome. Read More.
Dance Central, the big daddy of the Kinect dancing titles, has always been like a bigger, mature brother to the other games in the genre. Where other games, such as Just Dance, focus on a party atmosphere with a wide range of eclectic tunes and wild dance moves, Dance Central is a more focused and streamlined experience. Read More.
Torchlight, released in late 2009, showed gamers something of a love letter to the loot-vaccum genre, something like a polished, shinier version of Diablo, where you were to descend deeper and deeper into a mine in order to reveal the darkness behind it. Made by ex-Diablo developers, it was easy to draw comparisons to (arguable) the grand-pappy of the genre, even though Torchlight did a lot of things differently, and added a lot of new elements of its own. Read More.
Confession time: I haven't actually finished 007 Legends yet. In my defense, however, neither did developer Eurocom.
I know, I know: it's bad form to review a game before you've finished playing it. While that's generally a fair point, I think there are two things working in my favour here: Read More.
Forza is a game series that has had a very long standing and a very dedicated fan base. Typical Forza games focused around standard track racing. Horizon has changed things up a great deal from the standard formula. Welcome to the Horizon festival, a celebration of cars, music and culture. Read More.
Few games are able to bring out the same creativity in its players as the LittleBigPlanet series. From the very first release on the Playstation 3, users have been able and encouraged to use their imaginations to create levels that others can run, jump, and grab through on their way to the goal, collecting points, running races, and doing pretty much anything else the creator can think of. Read More.
Klei Entertainment brings us Mark of the Ninja, the latest in their batch of 'so gruesome it'll make you giggle' games. You know, that evil giggle that makes people shy away from you when you unleash it in public. Wait...everyone doesn't have that giggle? Maybe I should rethink my cackle as well. Read More.
New intellectual properties have a hard time towards the end of console life cycles, most of them just slip under the radar. It's pretty well known, by now, that the end of this console generation is coming. Most of the games on the shelf are just entries in long standing franchises right now. Read More.
By the time you finish the campaign and Touch by Stan Bush is playing as the credits roll, you once again know who High Moon Studios has made this game for. With War for Cybetron, we were given the Autobot/Decepticon war as it was starting to reach its turning point. Read More.
I've played a lot of MMO's in my time, mostly without being given a choice. My older brother would start playing an MMO, pay for me to have an account and then we'd play together for a few months until one or both of us lost interest. We've run the gamut from Ultima Online, Everquest 1 and 2, Star Wars Galaxies, City of Heroes, World of Warcraft and even The Matrix Online for some reason. Read More.
It's not a good time to be a hockey fan these days. With the second lockout in eight years officially in motion as of this writing, puckheads have to look at the very real possibility that we're going to have another season wiped out because greedy players and greedier owners don't know how to play nice and split a $3. Read More.