Ninja Gaiden 3 got a lot of flack when it came out - a reduced difficulty, weapons tucked away in DLC, and dull, corridor-filled level design that really exemplified the fact that you were just running from battle to battle. With the release of Razor's Edge on the Wii U, the developers have been given a chance to revamp all that was wrong with the original, and while things have certainly improved, there are still a fair number of flaws in the latest Ninja Gaiden title. Read More.
I didn't really enjoy Nintendo Land.
I've been trying to come up with some way of saying that more artfully for hours now, but the more I thought about it, the more troll-like my sentiments became. Ultimately, I figured that it would be best to just come right out and say it. So...there you go. Read More.
Want to hear something shocking? Rabbids Land isn't that bad.
I mean, it's not particularly good, either. But for a franchise that's basically become a bunch of lazy minigame collections half-decent represents a major step forward. Read More.
When Persona 4 released in 2008 it was incredibly well received. People praised it for the improvements to the gameplay that was so well lauded in its predecessor, the music had plenty of praise heaped on it and the way that it was written, notably how it deals with mature themes such as questioning ones sexuality, got it some incredibly positive attention. Read More.
Ubisoft has been on one hell of a hot streak since last holiday season haven't they? Two well received Assassin's Creed titles, the return of Ghost Recon, the release of Rayman Origins on every platform, and they've even got us salivating for what's to come with their tantalising peek at Watch Dogs they teased at E3. Read More.
Since the Nintendo DS, the New Super Mario Bros series has been a staple of Nintendo consoles, creating a sidescrolling Mario experience in stark contrast to the other 3D titles such as Galaxy. The problem with these, however, has always been that there's a feeling of blandeness, of a minimum level of effort that never seems to create a new experience, just a watered-down version of something we've already seen. Read More.
Resident Evil 6 is one of those games that defines the phrase love-hate relationship. While I really do enjoy my time playing it (most of it anyways) the game itself is just bad. Not bad in the sense that it's entirely irredeemable but in the sense that this is a game that tries to do too many things at once and just fails in every conceivable way possible. Read More.
This is going to sound a little odd, but here goes: as I play through WWE 13, the game that I'm most reminded of is NBA 2K12. Or NBA 2K11, take your pick. But bottom line, as I'm playing a wrestling game, I'm reminded of a basketball one. Read More.
Chances are, if you're a big gamer in this generation, you've given the Assassin's Creed series a shot sometime in the past couple of years. While the series has been divisive amongst gamers, it features a certain level of craft, attention to detail, and fascinating historical settings that are simply not found in other open world games. Read More.
There's something I've always enjoyed about the Just Dance series: the varied track list, combined with the eccentric dances, exotic visuals, and extras make a game that's perfect as a party game, or when you just want to tear up the dance floor by your lonesome. Read More.
Dance Central, the big daddy of the Kinect dancing titles, has always been like a bigger, mature brother to the other games in the genre. Where other games, such as Just Dance, focus on a party atmosphere with a wide range of eclectic tunes and wild dance moves, Dance Central is a more focused and streamlined experience. Read More.
Torchlight, released in late 2009, showed gamers something of a love letter to the loot-vaccum genre, something like a polished, shinier version of Diablo, where you were to descend deeper and deeper into a mine in order to reveal the darkness behind it. Made by ex-Diablo developers, it was easy to draw comparisons to (arguable) the grand-pappy of the genre, even though Torchlight did a lot of things differently, and added a lot of new elements of its own. Read More.
Confession time: I haven't actually finished 007 Legends yet. In my defense, however, neither did developer Eurocom.
I know, I know: it's bad form to review a game before you've finished playing it. While that's generally a fair point, I think there are two things working in my favour here: Read More.
Forza is a game series that has had a very long standing and a very dedicated fan base. Typical Forza games focused around standard track racing. Horizon has changed things up a great deal from the standard formula. Welcome to the Horizon festival, a celebration of cars, music and culture. Read More.
Few games are able to bring out the same creativity in its players as the LittleBigPlanet series. From the very first release on the Playstation 3, users have been able and encouraged to use their imaginations to create levels that others can run, jump, and grab through on their way to the goal, collecting points, running races, and doing pretty much anything else the creator can think of. Read More.