Latest Reviews

Browse All Reviews »

BioShock: Infinite Review (PC)

By Andrew Sztein () - 9.5 out of 10

With this release, the BioShock franchise hasn’t just established itself as a premier franchise in gaming to come out of this generation, but also one of the most important. It’s rare for a video game to intelligently tackle hard issues and force players to look at their own beliefs, and BioShock Infinite does that better than almost any other in this medium. Read More.

Resident Evil 6 Review (PC)

By Daniel Acaba () - 4.0 out of 10

Honestly when all is said and done this game has as much in common with Resident Evil as the Mila Jovovich films. All we have left is the mindless violence, over the top action, pointless but frustrating vehicle segments and lots of automatic weapons. Read More.

Gears of War: Judgment Review (X360)

By Daniel Acaba () - 7.0 out of 10

Gears of War Judgment is one of those games that really just didn’t need to happen. It’s almost like someone had an interesting idea for a new multiplayer mode, then found some excuse to wrap a game around it so they could sell it as a full price game. Read More.

Tomb Raider Review (X360)

By Naomi Brown () - 9.0 out of 10

For years, Lara Croft has been one of the poster girls of the strong female video game protagonist. She’s amassed a loyal following of gamers and cosplayers, all who love her image and attitude. So when a new Tomb Raider game comes out that takes our heroine and completely reboots her, fans are of course going to be a little skittish until the game can prove its mettle. Read More.

Serious Sam Double D XXL Review (X360)

By Daniel Acaba () - 7.5 out of 10

From a game design standpoint the game does what it sets out to do – create a side scrolling platformer-shooter with lots of badass guns and hordes of enemies to mow down. But it feels as if, perhaps, they could have done more with the game than they did. Read More.

Ni no Kuni: Wrath of the White Witch Review (PS3)

By Nicholas Bale () - 8.0 out of 10

A collaboration project between Level 5 and Studio Ghibli, Ni no Kuni: Wrath of the White Witch for the Playstation 3 is an impressive game to behold, like a Ghibli film brought to interactive life. However, while it manages to create a fun and beautiful world to explore, with a whimsical main plot and a number of sidequests to keep you occupied, a number of issues get in the way of the game being something that could stand the test of time. Read More.

Cognition: An Erica Reed Thriller - Episode 1 The Hangman Review (PC)

By Naomi Brown () - 8.0 out of 10

At the end of the game, I still felt intrigued and interested. I still wanted more of Erica Reed and her department's woes. And I felt as if I was able to follow the course of the game well enough to make it challenging without being too frustrating. They could have benefited from a slightly larger animation and voice casting budget, but in the end it was still an amazing game. Read More.

Aliens: Colonial Marines Review (PS3)

By Andrew Sztein () - 3.5 out of 10

ACM is simply put, an unfinished game. It’s made all the more disappointing that this was a big budget production with lots of talent behind it. From developer, to publisher, to Hollywood assets, this should have been a return to form for the Aliens gaming franchise but ends up being one of its most humiliating moments yet. At least the awesome power loader figurine that comes with the limited edition is pretty cool. Sorry guys, but its game over, man! Read More.

Omerta: City of Gangsters Review (PC)

By Naomi Brown () - 6.5 out of 10

Omerta is a code of silence and honor that most Mafioso types try to live by. It involves noncooperation with authority figures and law enforcement, even when you yourself have been a victim of a crime. Likewise, Omerta: City of Gangsters, seems less like a game that's trying to engage the player and more a game that's taunting the player with its own internal code of silence and noncooperation. Read More.

Fable: The Journey Review (X360)

By Michael Joly () - 4.0 out of 10

Microsoft debut the Kinect back in 2010. Ever since, they've has been trying to prove to gamers that the Kinect isn’t just for kids and casual gamers. They haven’t been doing a great job of it. Most of the Kinect support for “hardcore” games has just been simple voice commands, some are a little more in depth than that, but not by much. So Microsoft needs to put out something to grab their core audience. Enter Fable: The Journey.
Read More.

GamingExcellence