Lost Dimension is a turn-based strategy RPG where the psychic-powered team of SEALED must climb a tower to stop the terrorist known as The End, but faces traitors from within the ranks.
Lost Dimension has some interesting tactical gameplay, but it makes concessions to other areas of the game for its touted 'traitor' mechanic - almost eliminating character depth and reducing the story to only existing between the party as a whole and the big bad evil villain. Add to that an ending that forces you to replay the game, and the flaws certainly stick out if you're looking for something more than just a strong tactical experience, though not quite enough to blemish the rest of the game as a whole. Read More.
Previews and Features
Lost Dimension seeks to add a few twists into the strategy RPG genre - defer attacks to team mates, balance powerful abilities with costs to sanity, and ferret out traitors amongst your ranks. Though this preview can't go into what goes on beyond the second floor, what I did experience showed some promise, though time will tell if it can come through in the full product. Read More.