What stole the show seems to be the Call of Duty dog. Who doesn’t love dogs? They’re loyal, fluffy, useful, and devoted to their human masters. One could, if one was being cynical, say they’re good consumers. Microsoft has made a lot of money making Xbox culture into a pack mentality that rewards fluffy loyalty and punishes free thought, and that was on display in full force at the Xbox One reveal. Read More.
The difference between “We’re sorry” and “We’re fixing the problem” may seem subtle, but it’s really not. “We’re fixing it” means something is going to improve. “We’re sorry” is what you say to someone when their parakeet died. Read More.
Women in gaming. Some of you are already groaning, right? The issue of women in anything tends to be an uncomfortable topic. Part of the reason for that is that we collectively, consistently, screw up any attempt to talk about female representation in the media is that we're going about it in all the wrong ways. Read More.
Day OneSpring is usually a crappy time for video games. So Playstation deserves a trophy for doing something awesome. Down at a place called Camp Ooch, and catered by The Food Dudes (seriously their wood platters were snazzy), Sony actually served up some previews that would be exciting at any time of year. Read More.
Okay Cerebus operatives, it's renegade dialogue time. Regarding Mass Effect 3, sit down and shut up until you know what you're talking about.
If you've been living under some facebook rock, at issue is Bioware's announcement that they will offer additional pay-to-play DLC content at launch that includes an additional playable character from an alien race. Read More.
This is usually how conversations start with strangers at E3. Only when they ask me this, they usually think I'm a booth babe. The wardrobe might have something to do with it: fashion wise, I beat Lady Gaga to her shtick by about two years. Read More.
So according to Fox News, playing Call of Duty: Modern Warfare 2 makes you a terrorist.
This does more to prove the Obama administration's assertion that Fox News isn't really a news service than convince anyone that videogames are the equivalent of jihad. But Fox News isn't the only so-called news service linking Modern Warfare to real-world events and calling the title out for its violence. Read More.
I got up bright and early, had a healthy breakfast and enough coffee for four people, and headed over to the convention center for my prearranged nine o'clock appointment, oh-so-proud of myself that I was up and out early, ready to get a jump on the day... and hopefully jump the God of War line. Read More.
The first day of a new expo is always daunting. I don't understand the rhythms or the culture. I don't know my way around the city. So I drifted into the Washington Convention and Trade Center in (surprisingly) beautiful downtown Seattle with a little apprehension and a lot of confusion. Read More.
A fascinating article found at GamaSutra got me thinking yet again about the conundrum of video game violence. Yeah, Project Natal has moralists collectively pooping in their pants at the technology, much to Microsoft's likely glee. But it always irks me when people start navel gazing about video game violence, because it's the province of arrogant elites. Read More.
Well damn it, the one year I don't go to Comic-Con, I miss out on being officially designated the hottest girl there!
I'm referring (jokingly) to Dante's Inferno's now notorious "Sin to Win" contest in San Diego. Yes, an apology has been issued by EA. Yes, they completely misjudged their audience. Read More.
The proverbial "they" claim that life goes in cycles. Everything has happened before. Everything will happen again. It was hard not to think about that as I made my way down to Los Angeles, California, to attend this year's E3. Read More.
Sometimes life gives you a synchronicity that makes you a teeny tiny bit wiser. One such synchronicity happened to me recently regarding the geekosphere.
I was halfway through a wonderful book called "The American Nerd: The Story of My People" by Benjamin Nugent. Read More.