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GamingExcellence » PlayStation 3 » Reviews
God of War III Review
M-rated gaming gets a new crown jewel... on a pile of severed heads.

By Liana K, GamingExcellence

Posted March 15, 2010
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 Our Review
9.5
  Excellent
  View Ratings Guide
Review Summary
Pros:   Sets a new standard in action adventure gaming. Astounding on every count.
Cons:   Not for kids. Not even for teenagers. It's one of the greatest videogames ever, but it's also possibly the most violent. Also, some minor audio issues.
"My vengeance ends now."

With these words, Kratos begins the third and final chapter of the God of War trilogy, as he closes in on killing Zeus, slaughtering everything in his path, to avenge the death of his wife and daughter. These words also began one of the most intense, exciting, revolutionary, and... adult... gaming experiences I have ever encountered.

Because it's so good, I don't want to do anything to take away a drop of enjoyment from the experience of playing the game. So I'm going to try to highly recommend it without dropping any spoilers. It's best to experience the game with only two things in mind:

1) If in doubt, kill it.
2) See rule #1

Let yourself be surprised by the rest. Do not read too many reviews. Do not look up walkthroughs and hints online unless you're insanely stuck, which you shouldn't be if you're paying attention. Take the time to experience the game without reading ahead. Otherwise, you're cheating yourself, and things will feel too predictable.

To save some space here, I'll link you to last week's final impressions. It contains my original thoughts on the first twenty minutes of the game. I know y'all like to read as little as possible.

I was floored by the game even then, and my opinions on its technical standards have only improved. On the PS3, the bumps, jitters, and screen tearing that plagued its predecessors on the PS2 are all gone. There isn't a hint of lag, even with numerous explosions, giant monsters, and dozens of minions on the screen. There were no crashes. Load times were extremely short, and are only noticeable when I loaded a saved game.

All the monster designs have been given a fresh coat of paint, scales, rotting flesh, mangy fur and all. There are times you swear you're watching a movie while Kratos' warpaint glistens and his tortured, battle-worn face cycles through an impressive emotional range. Oh, and the topless women's nipples had porn-quality details.

Come on, I know you pervs who are really into the sex mini-games care about that.

The biggest technical achievement, however, is the rendering of the gigantic Titans. These suckers are so big that they're not just characters: they're moving, breathing, lag-free levels that, if you're not careful, will squish you. Imagine if the giant dudes in Shadow of the Colossus had things crawling all over them that were out for your blood. Now add bodies falling from the sky and really pissed off gods.

While all this was going on, I had my sound jacked way up, even louder than I have it to play Rock Band, because I found that the chants, roars and screams, the ringing of metal weapons and the boom of explosions, added to the theatrical feel of the game. My only audio complaint was that one especially gravelly-voiced god was impossible to understand without subtitles. Some of the voice work is pedestrian and predictable, but it didn't bother me, because the characters die pretty.

But, based on the preview, (you have all read that, RIGHT?!) I also had two concerns. Regarding the first, I am happy to be wrong: you do not have to play the first two games to enjoy part three.

It's better to know the story so far, but it's not necessary, thanks to the excellent writing. Even though Marianne Krawczyk wrote herself into a corner by killing too many characters in the first two parts, the return of some familiar corpses works, after a clunky start, if you give it a chance.

The game did flirt with the disaster of becoming too emo during its last third. I started to worry that the ending was going to cheese out and un-Kratos Kratos when the dialogue of certain characters started sounding like a recreation of Barack Obama's presidential campaign. But the ending is satisfying, and another indication of the fine balance the game strikes between maintaining its creative integrity and preserving a financially lucrative intellectual property. In a sense, threatening Kratos with warm fuzzies was the only way to create any sense of peril, because he's more badass than Chuck Norris.

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 Quick Facts
Title:
God of War III

Publisher:
SCEA

Developer:
SCE Studios Santa Monica

Available On:
PS3

Genre:
Action

Release Date:
March 16, 2010



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