Scott Czerneda

Reviews By Scott Czerneda

True Crime: New York City Review (Xbox)

By Scott Czerneda () - 7.4 out of 10

He rolls up in front of a run down ghetto. After calmly walking through the front door, he puts earplugs in his ears as he heads towards the back of the house. He slowly pulls a pair of submachine guns from his belt. Turning the last corner, he unloads his weapons into the people in the room. Read More.

Commandos Strike Force Review (Xbox)

By Scott Czerneda () - 5.9 out of 10

A long time ago (in terms of the gaming industry at least), Eidos and Pyros treated us to Commandos: Behind Enemy Lines. The game put the player in charge of a team of World War II commandos behind enemy lines (surprise!). Players had to make and execute their plan, deftly using the strengths of each commando to succeed. Read More.

Joint Operations: Escalation Review (PC)

By Scott Czerneda () - 7.7 out of 10

This expansion to Joint Operations: Typhoon Rising is certainly true to its name. Joint Operations Escalation truly gives you the sense that you are part of an escalating conflict. As in Typhoon Rising, the backdrop of Escalation is a civil war in Indonesia with rebels fighting against the loyalist and their western allies. Read More.

Knights of Honor Review (PC)

By Scott Czerneda () - 6.2 out of 10

The gaming industry is constantly evolving. The games that are the most successful are the ones that give us something totally new, or the ones that take what we already love and make it better. Unfortunately, many releases attempt to do the latter without much success. Read More.

Delta Force: Xtreme Review (PC)

By Scott Czerneda () - 7.4 out of 10

Early in the days of first person shooters, gameplay consisted of see the bad guy, shoot the bad guy. Delta Force: Xtreme takes us back to this simpler time, before every FPS felt like blockbuster movie. Read More.

Joint Operations: Typhoon Rising Review (PC)

By Scott Czerneda () - 8.8 out of 10

Many people have always found video games more enjoyable when your opponent is another human being. Computer controlled enemies don't get your adrenaline pumping the way that another person with the same reflects and instincts can. In recent years, the number of players playing a single game together has been increasing dramatically. Read More.