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World In Conflict Coming to Xbox 360 and PlayStation 3 this Fall
World in Conflict heads to consoles with additional single player and multiplayer content

By News Staff, GamingExcellence
Posted February 19, 2008
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Sierra Entertainment announced that World in Conflict will appear on the Xbox 360 and PLAYSTATION 3 this fall.

World in Conflict, originally created by Sierra’s-own Massive Entertainment, is being redesigned for consoles and will also include a host of new content for both the single-player campaign and the game’s award-winning multiplayer mode. The new content will also be made available for personal computer as an add-on to the original World in Conflict game. More information on the PC release will be provided soon.

The World in Conflict game for Xbox 360 and the PLAYSTATION 3 is being developed by Massive Entertainment in conjunction with Sierra’s-own Swordfish Studios.

World in Conflict was one of the best games on any platform in 2007 and its innovative action-focused gameplay makes it a perfect fit for the transition to consoles,” said Martin Tremblay, president of worldwide studios, Sierra Entertainment. “World in Conflict is being reinvented for Xbox 360 and the PLAYSTATION 3, with innovative features and new single player and multiplayer content created for the console audience. World in Conflict on consoles will be an amazing extension of an already great gaming franchise.”

World in Conflict is a true genre-bender, effectively carving out an entirely new “Action-Strategy” category which appeals to all kinds of video game players, from action junkies to first-person-shooter enthusiasts to strategy purists.

The World in Conflict game asks the terrifying question, what if the Cold War didn’t end? The award-winning game represents the next-generation of strategy titles, pitting Cold War-era superpowers against one another with completely destructible 3D battlefields and blistering visuals using DX10 technology. World in Conflict features an innovative gameplay mechanism that removes traditional resource-gathering and base-building in favor of non-stop combat, tactical decisions and FPS-like intense action. The game also features a deep single-player campaign that showcases Hollywood-quality storytelling of the Cold War gone hot.

World in Conflict for Xbox 360, PLAYSTATION 3 and personal computer is expected to be available at retail stores in North America in Fall 2008.

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NBale  -  February 20, 2008 12:38 AM ET
As always, I question the wisdom of bringing an RTS to consoles. While keyboard support is there, I find it unlikely that many people will be using it.

Shawn  -  February 20, 2008 1:25 AM ET
We'll see how it works I guess. Real-time stragegy games are best left to the PC IMHO. Can you imagine trying to play something like Company of Heroes on the Xbox 360 or PlayStation 3 (aside from the fact that it would look awesome).

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