Developed by Edmonton’s BioWare, creators of the critically acclaimed Star Wars: Knights of the Old Republic and Jade Empire, comes an epic space saga exclusively for the Xbox 360 that spans the entire galaxy. Mass Effect combines a deep story with intense, sci-fi tactical combat. Through high-definition graphics and an amazingly realistic and innovative conversation system that allows for lifelike interaction with the voices of scores of digital actors such as of Seth Green, Marina Sirtis and Lance Henriksen, Mass Effect provides an immersive gameplay experience never seen before in a video game.
Published by Microsoft Games Studios, Mass Effect is an epic sci-fi action RPG that places gamers at the center of a conflict that will decide the fate of the universe. Assuming the role of an elite human Spectre agent, Commander Shepard, players are entrusted with keeping galactic law and order and are charged with uncovering a terrifying truth. Faced with morally challenging decisions that will affect the future of all races, players must travel across an expansive universe to stop a threat so great it could destroy all life in the galaxy. With its exciting blend of rich story lines, intense squad-based combat and crisp high-definition gameplay, Mass Effect is destined to be one of the most gripping game experiences ever.
“Mass Effect is like playing a movie! The magic of video games bridges science fiction, intense combat and intriguing story lines to create an emotional connection between players and their characters,” said Jeff Bell, corporate vice president of global marketing for the Interactive Entertainment Business at Microsoft. “The Xbox 360 platform allows developers to create rich and engaging stories not found on any other console. Mass Effect is the latest example of our commitment to bringing original and captivating titles to fans everywhere.”
“We set out to redefine the video game experience with Mass Effect and create an immersive, highly interactive game that draws players into a compelling universe,” said Ray Muzyka, chief executive officer for BioWare Corp. “Mass Effect creates an emotional connection between players and the characters they encounter, and Xbox 360 provided us with the perfect platform to tell this incredible story.”
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