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GamingExcellence » PlayStation 3 » Reviews
NBA 2K7 Review
How all sport titles should play.
By Stephane Petit-Clerc, GamingExcellence
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 Our Review
8.7
  Great
  View Ratings Guide

Review Summary  
Presentation  
9.0
Visual  
8.5
Audio  
8.0
Gameplay  
8.5
Replay Value  
8.5
Pros:   Lots of camera angles; great animations; good song selection; fun and challenging at the same time; tons of modes; VIP system is still amazing; SIXAXIS integration is nice; possibly the greatest sports title out there.
Cons:   Right-stick navigation is still a pain; visuals could still be improved; lack of ESPN license hurts a bit; doesn’t have quite the impact that the 360 version did.
February 19, 2007 - When EA Sports bought the exclusive rights to the NFL license, many gamers felt they had lost a home. While both the Madden and NFL 2K franchises were great for various reasons, they were also different enough to warrant separate purchases. A month into the 2005 football season, I needed my 2K fix and bad. So I waited for the 360 launch and picked up NBA 2K6. While I didn’t know a whole lot about the sport of basketball at the time, the game sill felt like home to me. From the menus to the presentation right on down to the crib tally points, the air hockey table and the setup for my Sixers’ franchise, everything felt like a homecoming. In the process I also learned to appreciate and love basketball as well as anticipate the eventual release of NBA2K7. While I’ve always learned to expect something different from Visual Concepts (first person football, the shot stick, etc) I never really expected what they eventually delivered in NBA 2K7: simply the most authentic videogame sport representation ever made. While I still jones for my NFL 2K fix, I’ll happily wait out the licensing agreement playing NBA 2K7 and that’s saying a lot. As for this first outing on the PS3, NBA 2K7 has to compete with Sony’s own NBA ‘07 which thrives on superb visuals and animations. Luckily, 2K7 still has its heart where it counts and really shows what Sega Sports can do.

While the actual game of basketball hasn’t changed in years, the way we’ve played it on consoles has. From intuitive controls which imitate real-life gestures to the lifelike visuals, the fundamental has still remained about striking the prefect balance between challenge, authenticity and fun. While NBA 2K6 was amazing in its own right across all platforms and while it was fun to take a rebound unchallenged, time and time again to your opponent’s net, it was unrealistic, a little shallow and slightly anti-climactic. It seems that A.I. players were following the ball and not really playing their positions. NBA 2K7 fixes this and above all else, this is what makes it an infinitely better game.

This time around, it’s not that the difficulty has been tweaked; it’s simply that the A.I. doesn’t lie down while you run around it. Every player, while on offense or defense, seem to stick to their positions. This means that dunking is work. This also means that every basket is a hard fought victory and that require patience, planning and teamwork. Now, picture that and add the fact that every player not only plays his position, but that they also behave like their real-life counter-parts. People play using their skill and size and the A.I. seems to react accordingly. If you want to see this is action, just watch the A.I. defend against Shaq or Kobe or Iverson. It seems different for each because each one poses a different treat. This is great news for your own defense, but it makes playing offense that much harder too! The PS3 version seems to also feature a few new tweaks in the A.I. department that help set it apart from the 360 version.

The controls for NBA 2K7 will mostly seem familiar to anyone who’s played 2K6 on any console. The basic moves are still the same except that dual-player control (which takes a long time to get used to anyway) has been remapped to the directional pad (where it belongs) and we now have the addition of the Hop Step which actually comes in quite handy from time to time when playing stingy defenses. The majority of the game still controls using the triggers and the sticks, with the right thumbstick still being used as the shot stick (which controls your various shot types). The left thumbstick, while still controlling player movement, also doubles as the isomotion stick when the aggressive modifier (trigger) is pressed. This adds an entirely new depth to the offense and makes picking the defense apart a lot more fun. While the A.I. is definitely better this year, many might feel like the controls have taken a step back. It seems harder to perform certain shots (and free throws), but the truth is simply that the game has been tweaked and every shot simply requires more precision. On free throws especially (where every player also seems to have his own rhythm and cadence) it’s easy to miss unless you know exactly where a specific player’s throw apex is. Also, if you use Shaq, you’ll just miss over and over again. The needed precision is rewarding and mimics the NBA player’s skills perfectly. While a 3-pointer with Iverson should almost be a given, there are many players with which you should just not attempt such a move.

In the control department, the PS3 version also makes clever use of the SIXAXIS controller. While you can turn this off in the options menu, by default you will now take free throws using your controller to simulate the motion of throwing the ball. This, while completely natural in real life, seems complex at first but soon becomes second nature. There’s also the possibility of shaking your controller to lose defensemen (something also implemented in NHL 2K7) but it’s probably easier to just use the standard controls.
Finally, NBA 2K7 also features progressive fatigue (per game, per week, per month and per franchise year) that is authentic and which can’t be overlooked. In the same breath, the CPU is great at managing timeouts, substitutions and player trades. It’s nice to see a sport title manage the clock properly as well, especially in the last minutes of each half. The CPU will also take your growing momentum into account and always try to use the appropriate tactics to slow you down. And while there are several levels of difficulty to NBA 2K7 (and plenty of sliders to tweak) the game never feels too easy, even on the easiest setting or cheap on the hardest.

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 Quick Facts
Title:
NBA 2K7

Publisher:
2K Sports

Developer:
Visual Concepts

Available On:
Xbox, X360, PS2, PS3

Genre:
Sports

Release Date:
November 17, 2006



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