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Strategy First Announces Diggles
Strategy First signs publishing agreement with Innonics for the exciting and amusing strategy game Diggles.

By News Staff, GamingExcellence
Posted December 5, 2001
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Strategy First, a leading worldwide developer and publisher of PC games, announced today that it has signed a North American publishing agreement with German developer, Innonics for their exciting new game, Diggles.

When asked about their new partnership, Steve Wall, V.P. of Business Development for Strategy First and Marc Möhring, CEO of Innonics spoke about the upcoming North American release and the game's existing success overseas.

"Strategy First is going to have fun with this title! " says Steve Wall, V.P., Business Development. "We're confident that Diggles will appeal to both the mainstream market and the more serious gamer as well. We look forward to working with Innonics and hope that this is only the beginning of what could be a long term relationship."

"Diggles is one of the most successful strategy games in Germany and has won numerous national and international awards this year. The game was translated into more than 9 languages and more than 100.000 units were sold in Germany alone. We are pleased to be working with Strategy First. They are a strong partner and we are looking forward to marketing this premiere product in the USA and Canada ", says Marc Möhring, CEO, Innonics.

Diggles, a new and exciting 3D strategy game that features dwarflike characters of the same name, immerses players into a magical underground world full of adventure, danger and mystery. Players take on the role of a Diggles Clan who must descend into the underground world where they must find and solve the secret of the horrible mighty Fenris. Accomplishing the dangerous mission will take decades and will involve many generations of dwarfs. During their journey the dwarfs have to pass through four different worlds and more than 100 different quests have to be solved.

Players must teach their Diggles new survival techniques, such as the ability to forge new weapons to defend themselves against other clans and various other beasts that roam the world. They must also learn to cook, raise pets, retrieve valuable resources, and produce tools and machinery for construction. Players must also arrange a daily schedule that not only determines how much work the dwarfs must do, but what kind of activities they'll perform in their leisure time! Players must leave room for sleep, card playing, chit chatting and even a visit to the local bar! It's even possible for two Diggles to fall in love and reproduce offspring that have the same skills and attributes as their parents.

Diggles has been released in Europe for months, and will hit North American store shelves in Q1 2002.

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