"We have worked for years to craft the vibrant world of 'Battle Realms,'" said Ed Del Castillo, President of Liquid Entertainment. "A carefully constructed blend of history and fantasy, this game pulls the player into an intricate kingdom both torn apart and bound together by the art of war. From the backbreaking toil of harvesting rice to the elegant swordplay of samurai masters, our labor of love, sweat and tears is ready for the world."
In development since the Spring of 1999, "Battle Realms" has received accolades and applause since its conception. Nominated for Best Strategy Game by the Game Critics Award committee two years in a row, "Battle Realms" has received critical acclaim online, on air, and in print.
"Battle Realms" presents a world of dark fantasy inspired by feudal Asia. Led by "Command & Conquer" Producer Ed Del Castillo, Liquid Entertainment combines unprecedented tactical control with critically hailed innovations like unit alchemy and a living resource system.
The player leads a clan of devoted peasants, training them each to become unique warriors with a thirst for battle. Once trained, warriors face a dynamic environment where elevation, weather and other whims of nature affect strategy.
Samurai masters and deadly kabuki warriors face off against warlocks and necromancers in a world that draws its inspiration from both history and fantasy. Armed with a rich story and a robust 3D engine, "Battle Realms" combines a unique, living resource system and a detailed combat model to put the strategy back into real-time strategy.






