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Pandemic Studios Announces Development of The Lord of the Rings: Conquest
‘Conquest’ grants players freedom to fight epic ‘rings’ battles any way desired

By News Staff, GamingExcellence
Posted May 10, 2008
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Pandemic Studios announced the development of The Lord of the Rings: Conquest for the Xbox 360, PLAYSTATION 3, PC and Nintendo DS. Pandemic Studios is a division of Electronic Arts.

In a partnership with New Line Cinema, The Lord of the Rings: Conquest is an action-packed game created by the same team behind the Star Wars Battlefront titles. Set in “The Lord of the Rings” universe of J.R.R. Tolkien, players will finally fight the entirety of these epic battles any way they want. In addition to crusading as the heroic forces of good, for the first time ever in a ‘The Lord of the Rings’ action title they’ll conquer Middle-earth while playing as the legions of Sauron’s evil army, including Cave-trolls, Oliphaunts, the Balrog and Sauron himself. The game is set for a global release in fall 2008.

The Lord of the Rings: Conquest will give fans exactly what they want: full control of the blade, bow and magic to fight its epic battles any way they want – even if they choose to play from the evil side.

This announcement reveals the third video game project in the works at Pandemic Studios’ Los Angeles-based headquarters alongside the upcoming Mercenaries 2: World in Flames and Saboteur, both in development for the Xbox 360, PLAYSTATION 3 and PC platforms. For more information on The Lord of the Rings: Conquest, visit: http://www.pandemicstudios.com/conquest.

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