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Enemy Territory: QUAKE Wars Launches Full-Scale Attack On Retail Shelves
PC version of new multiplayer shooter joins QUAKE universe

By News Staff, GamingExcellence
Posted October 2, 2007
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The battle for Earth has begun with the announcement that id Software’s Enemy Territory: QUAKE Wars for Windows PC, published by Activision, Inc. is available on North American store shelves now. Developed by Splash Damage, Enemy Territory: QUAKE Wars pits the armies of Earth’s Global Defense Force (GDF) against the invading alien Strogg in the multiplayer strategic shooter that transports players to the front lines in this ultimate battle for the planet.

Enemy Territory: QUAKE Wars is a new and unique approach to multiplayer combat. It combines team objectives with distinct player classes, cutting edge graphics, cool vehicles, and powerful deployables,” said id Software CEO, Todd Hollenshead. “Whether your thirst is for the savior or domination of Planet Earth, Enemy Territory: QUAKE Wars is there to quench it.”

Set within the expansive QUAKE universe in the year 2065, Enemy Territory: QUAKE Wars offers the ultimate in objective-based multiplayer action, either online or offline with computer controlled players. Up to 24 gamers can play online, electing to play as the human GDF or alien Strogg in one of five unique character classes. Employing an arsenal of weapons, vehicles and deployable armaments, players engage in an action-packed test of skill and coordinated teamwork through a series of combat objectives. Persistent character growth and achievements reward gamers for teamwork, while clearly defined mission and class objectives guide new players to meaningful contributions on the battlefield.

"Enemy Territory: QUAKE Wars represents Splash Damage's first full retail game and it would not have been possible if it weren't for the support of id Software, the incredible investment on behalf of the team members over these past four years and the dedication of such an active community around the Demo and the Betas," said Splash Damage Owner and Creative Director Paul Wedgwood. "We really can't thank fans enough for their incredible support and getting us this far. We can't wait to see the game on store shelves!"

Enemy Territory: QUAKE Wars delivers the most diverse battlefields, from real-world locations, including deserts, glaciers, mountains and countrysides. id Software’s new MegaTexture rendering technology renders unprecedented large, highly-detailed and un-tiled outdoor environments all the way to the horizon. Outdoor dynamic lighting allows for every battle to be fought during day or night, with accurate simulation of shadows, atmosphere, vegetation, and weather.

Enemy Territory: QUAKE Wars is also in development at Nerve Software for the Xbox 360 and at Activision Foster City for the PLAYSTATION 3.

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