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Ubisoft Looks to Grow in Quebec
New studio specializing in digital cinema content to create 1000 new jobs in the province.

By News Staff, GamingExcellence
Posted February 13, 2007
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Ubisoft recently announced a new phase of development for its operations in Quebec, Canada. The company, which currently boasts more than 1,600 team members in the province, could invest up to an additional 454.1 million Canadian dollars over the next six years with the goal of building up a team of 3 000 employees by 2013.

The group has set a goal of creating 500 new video game positions in Quebec by 2013. Secondly, Ubisoft will inaugurate a new production centre, specialized in the creation of digital cinema content, i.e. computer generated images (CGI). The studio’s mission will be to produce short films whose inspiration is drawn from games based on Ubisoft brands. A first eight-minute short film will be based on the award-winning and highly anticipated game, Assassin’s Creed. By 2013, the new CGI studio should employ 500 specialists.

Today’s announcement was made by Mr. Yves Guillemot, Chief Executive Officer and Co-Founder of Ubisoft and Yannis Mallat, Chief Executive Officer of Ubisoft’s Montreal studio, in the presence of Mr. Jean Charest, Premier of Quebec, Mr. Gérald Tremblay, Mayor of Montreal, and a host of other delegates.

“In 1997 Ubisoft made the decision to wager on Quebec’s immense creative potential,” recalls Yves Guillemot. “Ten years later, the Montreal studio has been the driving force behind the conception and development of legendary brands, such as Prince of Persia, and the greatly anticipated Assassin’s Creed. The Montreal studio was recently ranked 4th development studio in the world by Game Informer, one of the most influential magazines in the game industry. Today, we are pursuing our strategy centered on innovation by increasing investments in our creative teams based in Quebec.”

“With this announcement, we are one step closer to reaching our goal of making Ubsisoft’s Montreal studio the most important center for video game development in the world, and especially to reinforce Quebec’s position as a reference in the creation of digital entertainment,” said Yannis Mallat.

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