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Merscom to Publish The Ship in North America
The best-dressed killers just came into town.

By News Staff, GamingExcellence
Posted December 14, 2006
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Merscom announced today it has paired with Outerlight to publish The Ship for the PC in North American retail in Q1 2007.

The Ship blends traditional first and third person gameplay with a Sims-style day-to-day needs system including food, sleep and social interaction. An intriguing game featuring exploration, investigation, survival, stealth, and murder, The Ship is set on beautifully crafted decking and highly polished interactive environments.

“The Ship is an extraordinary game,” said Lloyd Melnick, Director of Merscom. “This is one of the most exciting and engaging games we’ve released. We’re thrilled about The Ship and expect it to entertain players for days on end.”

The crux of The Ship’s gameplay is “the Hunt.” Each player is given the name of one of the other contestants on-board and must hunt them down and kill them with any weapon they can find, while avoiding being caught by security, or killed by their own hunter. Depending on the game mode, the winner is either the last hunter alive or the one with the most money in his bank account.

In order to be a successful hunter, it will be necessary for players to know their way around all of the liners, each of which has its own secrets. Among such secret features are extra weapons, hidden rooms, passages and tunnels, “extra special” ways of murdering foes, and environmental traps.

“Outerlight are delighted to be working with Merscom to bring our flagship title The Ship to our North American fans, as Merscom have shown a consistent belief in Outerlight and The Ship from the start,” said Chris Peck, Managing Director of Outerlight. “Since the game’s release on Steam in July, The Ship has had a great response from both gamers and the games press.”

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