"The introduction of The Adventure Company as a standalone entity solidifies our company's position as a leading publisher and distributor of quality adventure games" said Richard Wah Kan, CEO and President of DreamCatcher. "The Adventure Company is really an indication of our commitment to build on the success of our recent best-selling adventure games and to continue to bring quality adventure games to a marketplace that we feel is under serviced."
DreamCatcher has built a healthy following of adventure gamers, which is evident by the popularity of its titles that consistently break the 150,000 units mark in North America.
To further the growth of its burgeoning online adventure fan community, DreamCatcher has enlisted the support of Gordon Currie, the consultant responsible for the cultivation of fan bases for such games as "Myst III: Exile". "With the launch of The Adventure Company," explains Currie, "DreamCatcher’s current adventure gamers should expect a new level of corporate community involvement. Making sure fans have the support they need to grow their fan sites, newsgroups, etc… is an important part of The Adventure Company’s charter."






