Bring together compelling, interactive storytelling and award-winning 3D Real-Time Strategy (RTS) game-play and you'll understand why Relic Entertainment earns high praise from players and industry experts alike who salute the studio's vision to become the best RTS game developer in the world.

Founded in 1997 by Alex Garden and Luke Moloney in Vancouver, Canada (a city conducive by nature to nurturing great game developers), Relic set new standards for RTS with its debut product, Homeworld.

In 2004 Relic joined the THQ, Inc. family of external studios, allowing the team to expand their vision and begin development of next generation content .